Speaking to CVG, Michael Gamble, a producer at BioWare Edmonton, talked about the numerous customization options that will be included in Mass Effect 3, as players will be able to evolve their weapons and powers. Powers, for example, can now evolve in what is assumed to be one of nine different ways.

While many feel that Mass Effect has become more of a shooter with the second entry, BioWare feels that neither the RPG or shooter genres are winning in terms of Mass Effect 3’s development, in other words, players should expect the best of both worlds.

With that being said, there is still heavy emphasis on keeping the gameplay in tact. RPGs - and the first Mass Effect in particular - aren’t exactly renowned for their combat, and BioWare is certain to keep polishing it. According to Gamble, Mass Effect 3 will offer a much more intelligent enemy AI, as well as more open combat scenarios.

Even though the inclusion of multiplayer in Mass Effect 3 has probably worried many long time BioWare fans, it seems that the developer is aware of the recent skepticism. Knowing that they’re trying to craft a game that will appeal to both groups of fans is the best solution, as it will leave neither group alienated.

Though I’ve got to admit, it would have been slightly funny if BioWare interpreted “more RPG elements” as “more RPGs in Mass Effect” and filled the final product with rocket launchers.

Mass Effect 3 releases March 6th, 2012 for the PS3, Xbox 360 and PC.

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Source: CVG