Houston went on to describe exactly what improvements gamers can expect in the PS3 port:

It might not be the exact look gamers will eventually see in the multi-platform Mass Effect 3, but it should provide something for PS3 gamers to hold over Microsoft supporters’ heads for a while. There have been no serious looks at Mass Effect 2 in action, but expect to get a better idea when the demo releases very soon.

Houston was also happy to announce that BioWare didn’t stop at improving the visuals for the port but also tried to tighten the experience for the PS3 player saying:

Though most of these fixes came to Mass Effect 2 on the Xbox 360, having them installed from the start should certainly up the fun factor, especially in the mining department.

Mass Effect 2 on the PS3 is going to be the perfect starting point for every gamer to get on the same page. The interactive comic fills them in on the back-story of the first game and the second game sets the stage for the final title in this trilogy’s arc. Pack in some DLC to sweeten the package and gamers have all they need for a solid gameplay experience.

Xbox 360 owners, how do you feel about the Mass Effect 2 PS3 port using the Mass Effect 3 engine? Do you think it’s a clever marketing ploy to encourage double dipping or will it really make a difference?

Mass Effect 2 releases for the PS3 on January 18th in the US and the 21st in the UK.

Source: Gamespot